Game artificial intelligence

Results: 615



#Item
191Mind sports / Chinook / Marion Tinsley / Jonathan Schaeffer / English draughts / Computer chess / Charles Walker / Games / Draughts / Game artificial intelligence

AI-Seminar: Martin Müller

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Source URL: www.cs.potsdam.edu

Language: English - Date: 2007-03-20 08:37:24
192Applied mathematics / Combinatorial optimization / Routing algorithms / A* search algorithm / Game artificial intelligence / Motion planning / Breadth-first search / Induced path / Heuristic function / Graph theory / Search algorithms / Mathematics

Anytime Incremental Planning with E-Graphs Mike Phillips1 and Andrew Dornbush1 and Sachin Chitta2 and Maxim Likhachev1 Abstract— Robots operating in real world environments need to find motion plans quickly. Robot moti

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Source URL: www.cs.cmu.edu

Language: English - Date: 2013-02-26 12:06:48
193Complexity classes / Game artificial intelligence / Pathfinding / Motion planning / Multi-agent system / P / Algorithm / Combinatorial optimization / Theoretical computer science / Applied mathematics / Mathematics

Non-optimal Multi-Agent Pathfinding is Solved (SinceGabriele R¨oger and Malte Helmert University of Basel, Switzerland {gabriele.roeger,malte.helmert}@unibas.ch Abstract

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Source URL: ai.cs.unibas.ch

Language: English - Date: 2013-01-07 17:29:29
194Heuristics / Theoretical computer science / Routing algorithms / Game artificial intelligence / Combinatorial optimization / Heuristic function / A* search algorithm / Admissible heuristic / IDA* / Search algorithms / Mathematics / Artificial intelligence

A Pattern Database Approach for Solving the TopSpin Puzzle Problem Pier Paolo Bortoluzzi University of Basel Examinar: Malte Helmert Supervisor: Martin Wehrle

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Source URL: ai.cs.unibas.ch

Language: English - Date: 2013-01-07 17:29:29
195Reactive planning / Robot / Motion planning / Humanoid robot / Model checking / Linear temporal logic / Planning / STRIPS / NuSMV / Automated planning and scheduling / Artificial intelligence / Planning Domain Definition Language

Action Planning & General Game Playing for Robots Stefan Edelkamp, Institute for Artificial Intelligence, University of Bremen One of the oldest dreams in the research area of Artificial Intelligence is the design of aut

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Source URL: faculty.cua.edu

Language: English - Date: 2015-05-26 14:10:44
196Behavior / Artificial intelligence / Game theory / Markov chain / Reinforcement learning / Asymptotic analysis / Reinforcement / Power law / Psychology / Markov models / Statistics / Science

doi:j.geb

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Source URL: www.luis.izqui.org

Language: English - Date: 2009-07-31 18:02:39
197Game artificial intelligence / Constraint programming / Network theory / Shortest path problem / Static single assignment form / Hypergraph / Pathfinding / NP-complete problems / Decomposition method / Theoretical computer science / Mathematics / Graph theory

Mode Directed Path Finding Irene M. Ong1 , Inˆes de Castro Dutra2 , David Page1, V´ıtor Santos Costa2 1 2

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Source URL: pages.cs.wisc.edu

Language: English - Date: 2006-07-20 15:45:54
198Mathematics / Business / Networks / Applied mathematics / Graph theory / Vickrey auction / Vickrey–Clarke–Groves auction / Mechanism design / Combinatorial auction / Game theory / Auctioneering / Auction theory

Journal of Artificial Intelligence Research–47 Submitted 03/06; publishedComputationally Feasible VCG Mechanisms Noam Nisan

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Source URL: jair.org

Language: English - Date: 2009-08-06 19:20:37
199Multi-agent systems / El Farol Bar problem / Rational choice theory / Economics / Agent-based model / Reinforcement learning / Knowledge / Game theory / Science / Artificial intelligence

The El Farol Bar Problem as an Iterated N-Person Game

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Source URL: www.complex-systems.com

Language: English - Date: 2013-06-19 13:03:42
200Heuristics / Game artificial intelligence / Combinatorial optimization / Linear temporal logic / Mathematics / A* search algorithm / Heuristic function / Information science / Temporal logic / Search algorithms / Artificial intelligence / Routing algorithms

A General LTL Framework for Describing Control Knowledge in Classical Planning Master’s Thesis Faculty of Science, University of Basel

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Source URL: ai.cs.unibas.ch

Language: English - Date: 2014-06-13 10:43:18
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